From Modeling to Code: Building a Shredder
In this game devlog, I show you how I created the shredder for my game using Blender and Unity. I started by modeling the shredder and then coded everything in Unity. Additionally, I created breakable conveyor parts that the player needs to drop into the shredder to recycle them. I also demonstrate what happens when the player falls into the shredder. Follow along as I share my tips and tricks for creating a unique and exciting gameplay experience.
Ready, Steady, Ship! is designed for PC, Nintendo, Xbox, and Playstation, so no matter what platform you prefer, you can dive right into the action. Gather your crew and embark on an adventure as you navigate treacherous seas, conquer challenging obstacles, and deliver precious cargo.
Get ready to embark on an unforgettable gaming experience with „Ready, Steady, Ship!” This thrilling couch co-op game is specifically designed to bring entertainment and laughter to your gaming sessions with your friends or partner. No matter which platform you prefer, whether it’s PC, Nintendo, Xbox, or Playstation, „Ready, Steady, Ship!” has got you covered.
At JollyBits Games, I’m thrilled to share my creation with you and invite you to be a part of this incredible journey. So grab your controllers, prepare to set sail, and get ready for an unforgettable gaming experience that will leave you craving more. Welcome aboard „Ready, Steady, Ship!”—the ultimate couch co-op adventure awaits!